Conversion from 100 Gibioctets per second to Pebioctets per second

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Formula to convert Gibioctets per second (Gio/s) to Pebioctets per second (Pio/s)

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Gibioctets per second to Pebioctets per second conversion table

Gibioctets per second (Gio/s)Pebioctets per second (Pio/s)
1 Gibioctet per second0.000000953674316406 Pio/s
2 Gibioctets per second0.00000190734863281 Pio/s
3 Gibioctets per second0.00000286102294922 Pio/s
4 Gibioctets per second0.00000381469726562 Pio/s
5 Gibioctets per second0.00000476837158203 Pio/s
10 Gibioctets per second0.00000953674316406 Pio/s
20 Gibioctets per second0.0000190734863281 Pio/s
25 Gibioctets per second0.0000238418579102 Pio/s
50 Gibioctets per second0.0000476837158203 Pio/s
100 Gibioctets per second0.0000953674316406 Pio/s

Data-transfer rate reference points

ReferenceGibioctets per second (Gio/s)Pebioctets per second (Pio/s)
A dial-up modem0.00000651926 Gio/s6.21725 × 10-12 Pio/s
Typical home broadband0.0116415 Gio/s0.0000000111022 Pio/s
Gigabit Ethernet0.116415 Gio/s0.000000111022 Pio/s
Streaming a 4K film0.00291038 Gio/s0.00000000277556 Pio/s

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Information about the Gibioctet per second (Gio/s)

The gibioctet per second is a unit of data transfer rate equal to 1,073,741,824 octets per second, which is 1,024 mebioctets per second. Its symbol is Gio/s. It is the unit of memory bandwidth and of the fastest storage interfaces, and the binary counterpart of the gigaoctet per second, from which it differs by 7.4 per cent.

Memory is where the unit belongs most naturally. A memory channel transfers a fixed number of octets per clock cycle, and that number is a power of two, so the resulting bandwidth is a binary multiple of the clock frequency. A machine with several channels reaches tens of gibioctets per second, and an accelerator with stacked memory reaches thousands.

Storage has caught up. A fast solid-state drive on the current interface sustains several gibioctets per second, which means that for the first time the drive and the memory are within an order of magnitude of each other. That convergence has changed how software is written: the old assumption that reading from disc is thousands of times slower than reading from memory no longer holds.

The unit appears in benchmark output, in system monitoring displays and in the specifications of processor interconnects. All of these count in binary because the structures they measure are binary, and reporting the result with a decimal prefix would introduce a seven per cent error for the sake of a familiar-looking label.

For a sense of what the rate means, one gibioctet per second copies a two-gigaoctet film in under two seconds and fills a one-teraoctet drive in about a quarter of an hour. Anything at this speed is faster than every external connection in an ordinary building, so the limiting factor moves inside the machine.

The distinction from the decimal unit matters most in procurement and capacity planning. A specification that requires 10 gigaoctets per second and a system that delivers 10 gibioctets per second are not the same, and the difference of 7.4 per cent is the sort of margin that decides whether a design meets its requirement.

One gibioctet per second equals 1,073,741,824 octets per second, 1,024 mebioctets per second, or about 1.074 gigaoctets per second.


Information about the Pebioctet per second (Pio/s)

The pebioctet per second is a unit of data transfer rate equal to 1,024 tebioctets per second, or two to the fiftieth power octets per second. Its symbol is Pio/s. It is the binary counterpart of the petaoctet per second, and the two differ by 12.6 per cent.

The rate exists only as a total. The aggregate memory bandwidth of a whole supercomputer, or the summed capacity of the network fabric joining its cabinets, reaches this range, and both are sums over tens of thousands of components, each of which moves a few hundred gibioctets per second on its own.

Whether such a total means anything depends on the calculation being run. A problem that divides so that each node works mostly on its own data can use the full aggregate. A problem where every node must constantly consult every other cannot, and the machine's effective bandwidth falls to what the slowest shared path allows. Most of the art of parallel programming lies in getting problems into the first category.

In octets a pebioctet per second is 1,125,899,906,842,624, and in decimal terms about 1.126 petaoctets per second. The 12.6 per cent difference is the accumulated effect of five multiplications by 1.024, and it is now large enough that no report can leave the convention unstated without introducing real uncertainty.

The unit also appears in descriptions of parallel filesystems at the largest facilities, where a storage system spread across tens of thousands of drives delivers a few pebioctets per second to a compute cluster. That number determines how quickly the machine can checkpoint its state, which in turn determines how much work is lost when a component fails — and in a machine of that size, something is always failing.

For a converter the requirement is simply that the arithmetic be exact and the label preserved. Multiplying by 1,024 five times is not difficult; silently substituting the decimal prefix is the error to avoid.

One pebioctet per second equals 1,024 tebioctets per second, 1,125,899,906,842,624 octets per second, or about 1.126 petaoctets per second.