| Bits per second (bit/s) | Kilooctets per second (ko/s) |
|---|---|
| 1 Bit per second | 0.000125 ko/s |
| 2 Bits per second | 0.00025 ko/s |
| 3 Bits per second | 0.000375 ko/s |
| 4 Bits per second | 0.0005 ko/s |
| 5 Bits per second | 0.000625 ko/s |
| 10 Bits per second | 0.00125 ko/s |
| 20 Bits per second | 0.0025 ko/s |
| 25 Bits per second | 0.003125 ko/s |
| 50 Bits per second | 0.00625 ko/s |
| 100 Bits per second | 0.0125 ko/s |
| Reference | Bits per second (bit/s) | Kilooctets per second (ko/s) |
|---|---|---|
| A dial-up modem | 56000 bit/s | 7 ko/s |
| Typical home broadband | 100000000 bit/s | 12500 ko/s |
| Gigabit Ethernet | 1 × 109 bit/s | 125000 ko/s |
| Streaming a 4K film | 25000000 bit/s | 3125 ko/s |
The bit per second is the fundamental unit of data transfer rate. Its symbol is bit/s, often written bps. It counts how many binary decisions a channel carries in one second, and every other unit of transmission speed is a multiple of it.
Because it is a rate, it has the form of a quantity divided by time, exactly like metres per second or litres per second. That makes the arithmetic straightforward: a link running at a given number of bits per second, multiplied by a duration in seconds, gives the total number of bits transferred, and dividing by eight converts that to octets.
The unit must be distinguished from the baud, which counts symbols per second rather than bits. Early modems transmitted one bit per symbol, so the two numbers were the same and the words were used interchangeably. Modern schemes encode several bits in each symbol — by varying phase and amplitude together — so a channel running at 3,000 baud may carry 33,600 bits per second. Only the bit rate describes how much information moves.
Claude Shannon established the theoretical ceiling in 1948. The capacity of a channel in bits per second depends on its bandwidth and on the ratio of signal to noise, and no coding scheme can exceed it. Every advance in modem and radio design since has been an attempt to approach that limit more closely, and modern systems come within a fraction of a decibel of it.
In practice the raw bit rate of a link is never the rate at which useful data arrives. Protocol headers, error-correcting codes, acknowledgements and retransmissions all consume capacity, and the usable fraction is typically 90 to 95 per cent on a wired link and considerably less on a shared wireless one.
Single bits per second are rarely quoted, because almost every channel is faster. The exceptions are deep-space communication, where a probe billions of kilometres away may return data at a few tens of bits per second, and certain low-power sensor networks that transmit a handful of bits at long intervals to preserve battery life.
One bit per second equals 0.125 octets per second, 0.001 kilobits per second, or about 0.0009766 kibibits per second.
The kilooctet per second is a unit of data transfer rate equal to one thousand octets per second, and therefore to eight kilobits per second. Its symbol is ko/s. It is the unit in which file transfers were reported through the whole of the dial-up era, and it still appears whenever a transfer is slow enough to need it.
The conversion from advertised connection speeds is the reason it matters. A 56-kilobit modem delivered about 7 kilooctets per second in practice, and users learned the relationship by watching progress bars: a one-megaoctet file took about two and a half minutes. The habit of dividing the advertised number by eight and then subtracting a bit for overhead dates from that period.
Storage devices of the era were similar. A floppy disc drive read at roughly 30 to 60 kilooctets per second, a single-speed compact-disc drive at 150, and an early hard drive at a few hundred. Loading a program from any of them was a matter of seconds to minutes, and software was written with that expectation in mind.
The unit still appears in serial communication. The classic serial port ran at rates up to 115,200 bits per second, which is 14.4 kilooctets per second, and equivalent rates are still used to talk to microcontrollers, scientific instruments and industrial equipment. A protocol designed for such a link cannot assume that a large message will arrive quickly.
It also appears at the bottom end of modern networking. A congested mobile connection, a distant satellite link or a heavily shared wireless network can fall to a few tens of kilooctets per second, and at that rate an ordinary web page — which now runs to a few megaoctets — takes a minute or more to load. The unit is a reminder of what the network assumes about its users.
For scale, one kilooctet per second moves a thousand characters of plain text each second, so a short letter transfers in a second and a novel in about ten minutes. Nothing about text has ever needed more than this; every increase in transfer rate since has been consumed by images, sound and video.
One kilooctet per second equals 1,000 octets per second, 8 kilobits per second, or about 0.9766 kibioctets per second.