Conversion from Teraoctets per second to Gibioctets per second

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Formula to convert Teraoctets per second (To/s) to Gibioctets per second (Gio/s)

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Teraoctets per second to Gibioctets per second conversion table

Teraoctets per second (To/s)Gibioctets per second (Gio/s)
1 Teraoctet per second931.322574615 Gio/s
2 Teraoctets per second1862.64514923 Gio/s
3 Teraoctets per second2793.96772385 Gio/s
4 Teraoctets per second3725.29029846 Gio/s
5 Teraoctets per second4656.61287308 Gio/s
10 Teraoctets per second9313.22574615 Gio/s
20 Teraoctets per second18626.4514923 Gio/s
25 Teraoctets per second23283.0643654 Gio/s
50 Teraoctets per second46566.1287308 Gio/s
100 Teraoctets per second93132.2574615 Gio/s

Data-transfer rate reference points

ReferenceTeraoctets per second (To/s)Gibioctets per second (Gio/s)
A dial-up modem0.000000007 To/s0.00000651926 Gio/s
Typical home broadband0.0000125 To/s0.0116415 Gio/s
Gigabit Ethernet0.000125 To/s0.116415 Gio/s
Streaming a 4K film0.000003125 To/s0.00291038 Gio/s

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Information about the Teraoctet per second (To/s)

The teraoctet per second is a unit of data transfer rate equal to a thousand gigaoctets per second, or eight terabits per second. Its symbol is To/s. It describes memory bandwidth inside the fastest processors and the aggregate throughput of large computing systems, rather than any link between separate machines.

Graphics and accelerator chips are the clearest example. A modern accelerator uses stacked memory placed alongside the processor on the same package, and the bandwidth between them reaches several teraoctets per second. That figure is what allows thousands of arithmetic units to be kept busy at once, and it is now the property that most often determines how fast a machine learning workload runs.

The reason bandwidth rather than arithmetic has become the limiting factor is worth stating. Processors have grown far faster at computing than memory has at supplying data, so a modern chip can perform tens of operations for every octet it reads. Any calculation that touches memory more often than that is limited by the memory, and most real calculations are.

Supercomputer interconnects reach this range in aggregate. The network joining thousands of nodes carries teraoctets per second across the whole machine, though no single link does. The design problem is to arrange the topology so that any node can reach any other quickly, which is why these networks are built as multi-dimensional meshes and trees rather than as simple stars.

To make the number concrete, one teraoctet per second would fill a large consumer hard drive in twenty seconds and transfer the entire text of every book in a national library within a minute. Nothing in ordinary use approaches it, and no external cable of any kind carries it.

The unit also appears in descriptions of storage arrays. A large parallel filesystem, spread across thousands of drives, can deliver a few teraoctets per second in aggregate to a supercomputer, and that figure is quoted as a headline specification because it determines how quickly a simulation can be written out and read back.

One teraoctet per second equals 1,000 gigaoctets per second, 8 terabits per second, or about 0.9095 tebioctets per second.


Information about the Gibioctet per second (Gio/s)

The gibioctet per second is a unit of data transfer rate equal to 1,073,741,824 octets per second, which is 1,024 mebioctets per second. Its symbol is Gio/s. It is the unit of memory bandwidth and of the fastest storage interfaces, and the binary counterpart of the gigaoctet per second, from which it differs by 7.4 per cent.

Memory is where the unit belongs most naturally. A memory channel transfers a fixed number of octets per clock cycle, and that number is a power of two, so the resulting bandwidth is a binary multiple of the clock frequency. A machine with several channels reaches tens of gibioctets per second, and an accelerator with stacked memory reaches thousands.

Storage has caught up. A fast solid-state drive on the current interface sustains several gibioctets per second, which means that for the first time the drive and the memory are within an order of magnitude of each other. That convergence has changed how software is written: the old assumption that reading from disc is thousands of times slower than reading from memory no longer holds.

The unit appears in benchmark output, in system monitoring displays and in the specifications of processor interconnects. All of these count in binary because the structures they measure are binary, and reporting the result with a decimal prefix would introduce a seven per cent error for the sake of a familiar-looking label.

For a sense of what the rate means, one gibioctet per second copies a two-gigaoctet film in under two seconds and fills a one-teraoctet drive in about a quarter of an hour. Anything at this speed is faster than every external connection in an ordinary building, so the limiting factor moves inside the machine.

The distinction from the decimal unit matters most in procurement and capacity planning. A specification that requires 10 gigaoctets per second and a system that delivers 10 gibioctets per second are not the same, and the difference of 7.4 per cent is the sort of margin that decides whether a design meets its requirement.

One gibioctet per second equals 1,073,741,824 octets per second, 1,024 mebioctets per second, or about 1.074 gigaoctets per second.