Conversion from Megabits per second to Mebibits per second

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Formula to convert Megabits per second (Mbit/s) to Mebibits per second (Mibit/s)

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Megabits per second to Mebibits per second conversion table

Megabits per second (Mbit/s)Mebibits per second (Mibit/s)
1 Megabit per second0.953674316406 Mibit/s
2 Megabits per second1.90734863281 Mibit/s
3 Megabits per second2.86102294922 Mibit/s
4 Megabits per second3.81469726562 Mibit/s
5 Megabits per second4.76837158203 Mibit/s
10 Megabits per second9.53674316406 Mibit/s
20 Megabits per second19.0734863281 Mibit/s
25 Megabits per second23.8418579102 Mibit/s
50 Megabits per second47.6837158203 Mibit/s
100 Megabits per second95.3674316406 Mibit/s

Data-transfer rate reference points

ReferenceMegabits per second (Mbit/s)Mebibits per second (Mibit/s)
A dial-up modem0.056 Mbit/s0.0534058 Mibit/s
Typical home broadband100 Mbit/s95.3674 Mibit/s
Gigabit Ethernet1000 Mbit/s953.674 Mibit/s
Streaming a 4K film25 Mbit/s23.8419 Mibit/s

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Information about the Megabit per second (Mbit/s)

The megabit per second is a unit of data transfer rate equal to one million bits per second. Its symbol is Mbit/s, often written Mbps. It is the unit in which internet connections are sold, which makes it the data unit most people encounter by name.

Because it is a decimal million and not 1,048,576, the conversion to octets is exact and easy: one megabit per second is 125 kilooctets per second, so a hundred-megabit connection delivers about 12.5 megaoctets per second at best. Anyone who watches a file transfer and does the division has understood the entire relationship between how connections are advertised and how transfers are reported.

What a household actually needs is far below what it usually buys. Standard-definition video streaming uses about 3 megabits per second, high definition about 5, and ultra-high definition about 25. A video call is around 3 to 8. A large family watching four separate high-definition streams while somebody downloads a game is using perhaps 60 megabits per second, which a hundred-megabit connection handles comfortably.

The reason to buy more capacity than that is not peak speed but behaviour under load. A link that is near its limit develops queues, and queues add delay, which shows up as stutter in video calls and lag in games. A connection with generous headroom keeps its latency low, and that is a more noticeable improvement than a higher number on a speed test.

Wired local networks pass through this range on the way up. The original Ethernet ran at 10 megabits per second, its successor at 100, and both were the standard office connection for a decade each before gigabit replaced them. Wireless standards followed the same path with a lag, and both are now measured in hundreds of megabits or in gigabits.

Real throughput is always below the nominal rate. Protocol overhead takes 5 to 10 per cent on a wired link; a shared wireless channel loses much more, because the medium is divided between all the devices using it and interference forces retransmission. A connection advertised at 100 megabits per second measured at 90 over cable and 50 over a busy wireless network is behaving normally.

One megabit per second equals 1,000,000 bits per second, 125 kilooctets per second, or about 0.9537 mebibits per second.


Information about the Mebibit per second (Mibit/s)

The mebibit per second is a unit of data transfer rate equal to 1,048,576 bits per second. Its symbol is Mibit/s. It is the binary counterpart of the megabit per second, and the two differ by 4.9 per cent — small, but large enough to change a headline figure.

That five per cent is where the unit starts to matter. A connection advertised at 100 megabits per second and a connection at 100 mebibits per second differ by about five megabits, which is a whole high-definition video stream. In a specification, a contract or a benchmark report, quoting one and delivering the other is a real discrepancy rather than a rounding difference.

In practice the confusion is rare in networking, because network equipment is always specified in decimal. What produces mebibit figures is measurement software: a tool that counts a transfer in mebioctets and divides by elapsed seconds is reporting a binary rate, and multiplying by eight makes it mebibits per second. A person comparing that reading with an advertised rate must convert twice, once for the base and once for the factor of eight.

Where a genuine binary rate does arise is inside a machine. A memory bus transfers a fixed number of bits per clock cycle, and the width is a power of two — sixty-four bits at a time, for instance — so the quantity moved per cycle is binary even though the clock frequency is not. Rates derived from such a structure are naturally expressed with binary prefixes.

For scale, a mebibit per second is 131,072 octets per second, or about 128 kibioctets per second. That is roughly a photograph every two seconds, or a plain-text novel every four. It is a rate at which the modern web is slow but usable, which puts it in the range that mobile networks fall to when congested.

The correct symbol has the lowercase i, and its presence is the only reliable way to tell the two conventions apart. A document writing Mbit/s in a context where the underlying figure came from a binary computation has misstated its own measurement by five per cent.

One mebibit per second equals 1,048,576 bits per second, 131,072 octets per second, or about 1.049 megabits per second.