| Zettaoctets per second (Zo/s) | Bits per second (bit/s) |
|---|---|
| 1 Zettaoctet per second | 8 × 1021 bit/s |
| 2 Zettaoctets per second | 1.6 × 1022 bit/s |
| 3 Zettaoctets per second | 2.4 × 1022 bit/s |
| 4 Zettaoctets per second | 3.2 × 1022 bit/s |
| 5 Zettaoctets per second | 4 × 1022 bit/s |
| 10 Zettaoctets per second | 8 × 1022 bit/s |
| 20 Zettaoctets per second | 1.6 × 1023 bit/s |
| 25 Zettaoctets per second | 2 × 1023 bit/s |
| 50 Zettaoctets per second | 4 × 1023 bit/s |
| 100 Zettaoctets per second | 8 × 1023 bit/s |
| Reference | Zettaoctets per second (Zo/s) | Bits per second (bit/s) |
|---|---|---|
| A dial-up modem | 7 × 10-18 Zo/s | 56000 bit/s |
| Typical home broadband | 1.25 × 10-14 Zo/s | 100000000 bit/s |
| Gigabit Ethernet | 1.25 × 10-13 Zo/s | 1 × 109 bit/s |
| Streaming a 4K film | 3.125 × 10-15 Zo/s | 25000000 bit/s |
The zettaoctet per second is a unit of data transfer rate equal to a thousand exaoctets per second, or eight zettabits per second. Its symbol is Zo/s. A link running at this rate would transfer everything humanity has ever stored in well under a second, which is the clearest way to state how far beyond present engineering it lies.
The comparison is worth making carefully. Estimates of the world's total stored data run to a few hundred zettaoctets, so a zettaoctet per second would move all of it in a few minutes at most, and a substantial fraction of it every second. Nothing could produce data at that rate and nothing could store it, so the unit describes a capacity with no possible source and no possible destination.
Energy is the constraint that makes this more than a matter of engineering effort. Transmitting a bit costs energy — in the optics, in the electronics that drive them, and in the cooling that removes the waste heat. Current optical systems use on the order of a picojoule per bit end to end. At a zettaoctet per second, that works out to gigawatts of continuous power for the link alone, which is the output of several large power stations.
That figure is not a hard physical limit but an engineering one, and it has fallen steadily. The energy cost per bit of optical transmission has dropped by orders of magnitude over forty years and continues to fall. The theoretical floor, set by thermodynamics, is far lower still, so the obstacle is technique rather than physics.
The unit's practical role is in the completeness of the prefix system rather than in any application. A table of transfer rates that stops before zetta would force anyone who needed it to invent a name, and competing invented names are how measurement systems fragment. Defining the whole ladder costs nothing and prevents that.
For a converter, the arithmetic is the same as for any other prefix: a zettaoctet per second is eight zettabits per second, a thousand exaoctets, and a million petaoctets. The rule does not change because the quantity is unattainable.
One zettaoctet per second equals 1,000 exaoctets per second, 8 zettabits per second, or about 0.8470 zebioctets per second.
The bit per second is the fundamental unit of data transfer rate. Its symbol is bit/s, often written bps. It counts how many binary decisions a channel carries in one second, and every other unit of transmission speed is a multiple of it.
Because it is a rate, it has the form of a quantity divided by time, exactly like metres per second or litres per second. That makes the arithmetic straightforward: a link running at a given number of bits per second, multiplied by a duration in seconds, gives the total number of bits transferred, and dividing by eight converts that to octets.
The unit must be distinguished from the baud, which counts symbols per second rather than bits. Early modems transmitted one bit per symbol, so the two numbers were the same and the words were used interchangeably. Modern schemes encode several bits in each symbol — by varying phase and amplitude together — so a channel running at 3,000 baud may carry 33,600 bits per second. Only the bit rate describes how much information moves.
Claude Shannon established the theoretical ceiling in 1948. The capacity of a channel in bits per second depends on its bandwidth and on the ratio of signal to noise, and no coding scheme can exceed it. Every advance in modem and radio design since has been an attempt to approach that limit more closely, and modern systems come within a fraction of a decibel of it.
In practice the raw bit rate of a link is never the rate at which useful data arrives. Protocol headers, error-correcting codes, acknowledgements and retransmissions all consume capacity, and the usable fraction is typically 90 to 95 per cent on a wired link and considerably less on a shared wireless one.
Single bits per second are rarely quoted, because almost every channel is faster. The exceptions are deep-space communication, where a probe billions of kilometres away may return data at a few tens of bits per second, and certain low-power sensor networks that transmit a handful of bits at long intervals to preserve battery life.
One bit per second equals 0.125 octets per second, 0.001 kilobits per second, or about 0.0009766 kibibits per second.